Video Game Update to Version 1.1

After a break to clear my mind, I’m refreshed and back to working on getting the video game ready for Android and iOS as well as starting work on the many YouTube videos I have planned for the CueAndMe YouTube channel. But the main reason for this post is to inform you of an added Angle Detective video game feature. I added a display of the main camera’s height measurement from the floor that changes as the user adjusts the camera. What this allows users to do is to measure their own personal eye height at home and use the eye height display in the video game to match their own eye height.

The angles we see when we are at the real table are almost always skewed, because we are not tall enough to see pure 2-dimensional angles of shot setups from an overhead view. We are actually viewing the pure angles from a somewhat angled perspective. Therefore, the factor of our own personal eye height comes into play. The Angle Detective video game allows us to practice seeing precise angles over and over again to embed them into our memories. But I realized recently that users should know the height of the virtual camera at all times so that they can practice memorizing the angles from the height that matches their own personal eye height. That’s why I updated the game to version 1.1 and added this feature.

You can download the new version of the game at https://cueandme.itch.io/angle-detective

Top right corner showing eye height in centimeters.